Author: Alex Hartel Project: Tiles Class: CS 351 Simply run the program from main.java or the jar file, select which shapes and colors match until you reach the end of the game. Some minor bugs: odd number tiles causes the last tile to be null. This is due to the need for 2 tiles to match and the way I implemented the array I did not take odd numbers into account. As long as either the row or columns have an even number you will not run into that issue. All debugging has been removed. Some unfinished items/bugs: Button that clears board, odd number tiles = last tile null, logic issue with border around selected. You have to select 2 moves before it starts to work. Using IntelliJ, open folder containing tiles.jar Select File -> Project Structure -> SDK -> SET TO Zulu-21 Azul Zulu version 21.0.2 -> Apply Right click tiles.jar under Project and run.